Add NPC inventory management and UI enhancements

- Introduced new NPC inventory system allowing NPCs to hold and give items to players.
- Updated ContainerMinigame to support NPC mode, displaying NPC avatars and available items.
- Enhanced chat and conversation systems to sync NPC item states with Ink variables, improving narrative interactions.
- Added event listeners for item changes, ensuring dynamic updates during conversations.
- Implemented new methods in NPCGameBridge for item giving and inventory display, streamlining item interactions.
This commit is contained in:
Z. Cliffe Schreuders
2025-11-08 10:26:50 +00:00
parent 4dd2a839f4
commit 14bc9af43e
23 changed files with 450 additions and 165 deletions

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@@ -1020,3 +1020,5 @@ Room Loading → Container System → Unlock System → Inventory System
**Confidence:** High - architecture already supports this model (see ARCHITECTURE_COMPARISON.md)

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@@ -839,3 +839,5 @@ end
This approach balances security, UX, and development effort.

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@@ -1971,3 +1971,5 @@ This comprehensive plan provides:
The architecture supports both standalone operation and mounting in host applications, making it flexible and maintainable.

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@@ -621,3 +621,5 @@ For questions about this migration plan, contact the development team or file an
**Happy migrating! 🚀**