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Add NPC inventory management and UI enhancements
- Introduced new NPC inventory system allowing NPCs to hold and give items to players. - Updated ContainerMinigame to support NPC mode, displaying NPC avatars and available items. - Enhanced chat and conversation systems to sync NPC item states with Ink variables, improving narrative interactions. - Added event listeners for item changes, ensuring dynamic updates during conversations. - Implemented new methods in NPCGameBridge for item giving and inventory display, streamlining item interactions.
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@@ -1020,3 +1020,5 @@ Room Loading → Container System → Unlock System → Inventory System
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**Confidence:** High - architecture already supports this model (see ARCHITECTURE_COMPARISON.md)
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@@ -839,3 +839,5 @@ end
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This approach balances security, UX, and development effort.
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@@ -1971,3 +1971,5 @@ This comprehensive plan provides:
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The architecture supports both standalone operation and mounting in host applications, making it flexible and maintainable.
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@@ -621,3 +621,5 @@ For questions about this migration plan, contact the development team or file an
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**Happy migrating! 🚀**
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