Files
BreakEscape/planning_notes/rfid_keycard/review2
Z. Cliffe Schreuders a52f8da171 docs(rfid): Second review - fix critical conversation pattern error
CRITICAL ISSUE: Planned return-to-conversation pattern was fundamentally incorrect.
Fixed to use proven window.pendingConversationReturn pattern from container minigame.

Key changes:
- NEW: review2/CRITICAL_FINDINGS.md - 8 findings with detailed analysis
- NEW: review2/README.md - Quick action guide
- FIXED: Task 3.4 - Simplified conversation return (2.5h → 1h)
- ADDED: Task 3.9 - returnToConversationAfterRFID function (0.5h)
- FIXED: Section 2c in architecture doc - Correct minimal context pattern
- Updated time estimates: 102h → 101h

npcConversationStateManager handles all conversation state automatically.
No manual Ink story save/restore needed.

Reference: /js/minigames/container/container-minigame.js:720-754

Risk: HIGH → MEDIUM (after fix)
Confidence: 95% → 98%
2025-11-15 23:48:15 +00:00
..

Second Review - README

Overview

This directory contains findings from a comprehensive second-pass review of the RFID keycard implementation planning documents against the actual BreakEscape codebase.

Date: 2025-01-15 Reviewer: Claude (Deep code analysis) Status: ⚠️ CRITICAL ISSUE FOUND


Critical Finding

The return-to-conversation pattern in the planning documents is fundamentally incorrect.

The planned pattern tries to manually save and restore Ink story state, but:

  1. The actual codebase uses automatic state management via npcConversationStateManager
  2. The pattern used by container minigame is much simpler and already works
  3. The planned pattern would cause runtime errors and incompatibility

See: CRITICAL_FINDINGS.md for full details and required fixes.


Files in This Review

  • CRITICAL_FINDINGS.md - Main review document with 8 findings, required fixes, and code examples
  • README.md - This file

Impact

  • Risk: HIGH (would cause implementation failure)
  • Fix Difficulty: EASY (copy proven pattern from container minigame)
  • Fix Time: 30-45 minutes
  • Confidence After Fix: 98%

Quick Action Items

  1. STOP: Do not implement Task 3.4 as currently written
  2. 📖 READ: CRITICAL_FINDINGS.md - Critical Issue #1
  3. ✏️ UPDATE: Apply fixes to Task 3.4 and Section 2c
  4. ADD: New Task 3.9 for return function
  5. VERIFY: Re-review updated planning docs
  6. 🚀 PROCEED: Continue with implementation

What Was Correct

Despite the critical issue, the review confirmed that most of the planning is correct:

Event system integration Lock system integration Asset loading pattern CSS file location Inventory data structure Minigame registration pattern Hex validation and formulas

The first review was very thorough - this issue was a subtle architectural mismatch that required deep code analysis to discover.


Key Takeaway

Use the proven window.pendingConversationReturn pattern from container minigame, not manual Ink state save/restore.

The npcConversationStateManager handles all story state automatically. We just need to set minimal context (npcId + type) and restart the conversation.


Reference Implementation

Canonical Pattern: /js/minigames/container/container-minigame.js:720-754

This is the proven, working implementation to copy for RFID return-to-conversation functionality.